Storage Gameby Object.
Storage Game

Privacy Policy

Effective 7 September 2026

Object (“Object”, “we”) operates the macOS game Storage Game and the website storage-game.com. This policy explains what information we handle in each, why, and how long we keep it.

01What the app collects

Storage Game has no accounts. We do not ask for your name, email address, phone number, postal address, or payment details.

Only when you submit a score to the global leaderboard is the following sent to our server: the callsign the game generated for you, your score and highest tier reached, a temporary anonymous identifier newly issued for that app launch, and a timestamp.

The identifier and authentication tokens are held only in memory while the app is running. They are not linked to an account or personal information; the identifier sent with a score is retained as part of that leaderboard entry.

The callsign is made by the game: one of twelve fixed words plus a random three-character hexadecimal code. There is nowhere in the app to type a name, so nothing you write ever reaches our server.

02Real-time matches

During a match, temporary session data passes through our server so the two players stay in sync: callsign, room code, game state, and network latency.

That session data is discarded as soon as the match ends. There is no chat feature, so we never handle messages or voice.

03App analytics and crash diagnostics

Neither edition requests an advertising identifier (IDFA), precise location, contacts, photos, microphone, camera, or file access.

The Developer ID edition distributed from our website contains no Firebase Analytics or Crashlytics SDK.

The Mac App Store edition from version 1.0.1 includes Firebase AnalyticsCore and Firebase Crashlytics. AnalyticsCore has no IDFA collection capability or advertising features. It may collect an app-instance identifier, app version, device and operating-system information, general location derived from an IP address, and automatic events such as app launches and sessions.

If the app crashes, Crashlytics may send a stack trace, relevant app state, device and operating-system information, and a subset of preceding Analytics events. Object does not set a Firebase user ID or add free-form logs or custom keys.

04What the website collects

storage-game.com sends visit statistics to Google Analytics 4 through the Firebase Web SDK.

On your first visit we ask for analytics consent. The Firebase Analytics module is not loaded — and no analytics cookie is set — until you press Allow. If you press Decline, only a single value recording that choice is stored in your browser, and every part of the site keeps working.

With consent, the service may collect page views, a pseudonymous app-instance or client identifier, country- and city-level general location, device and browser information, referral source, and the download and link-click events we configure. Ad storage, ad user data, and ad personalization consent remain denied.

You can withdraw consent at any time by clearing this site's stored data (cookies and local storage) in your browser.

05Why we use it

To display leaderboard rankings, connect real-time matches, detect fraudulent scores, keep the server stable, understand traffic to the website and to the itch.io store page, and diagnose usage and crashes in the Mac App Store edition. We use it for nothing else.

We never sell any of this data and never share it for advertising.

06Retention

Leaderboard entries are kept until you ask us to delete them or they drop off the ranking.

Server access logs are deleted after 90 days. Match session data is deleted when the match ends.

GA4 data is configured to auto-delete after 14 months.

Crashlytics crash reports and associated data are retained for 90 days under Firebase's current policy.

07Processors and international transfer

Our servers run on Amazon Web Services (Seoul region, Republic of Korea). The website's static files are served from Amazon S3 and CloudFront.

Website and Mac App Store analytics and crash diagnostics use Firebase Analytics/Google Analytics 4 and Firebase Crashlytics (Google LLC, United States).

The Storage Game store page on itch.io is connected to the same Google Analytics 4 property as this site, and the itch.io profile as a whole is connected to a separate Google Analytics 4 property; the store page is recorded in both. These pages are operated by itch.io (itch corp, United States), so this site's cookie consent banner does not apply there and itch.io's own cookie policy governs them.

App distribution and payment are handled by Apple Inc. (United States); voluntary sponsorship is handled by GitHub Sponsors (GitHub, Inc., United States), each under their own policies. Sponsorship payment details go to GitHub; Object never receives them.

08Children

Storage Game is not directed at children, and we do not knowingly collect personal information from children under 14.

If we learn that a child has submitted an entry, we delete it. A parent or guardian may request deletion at the address below.

09Your rights

You may request access to, correction of, or deletion of your leaderboard entry. Email contact@object.so with the callsign and score and we will act on it after verification.

Requests are handled within 10 days of receipt.

10Security

All communication with our servers is encrypted with TLS. Access to the leaderboard database is limited to a single operator.

11Changes and contact

If this policy changes, the new version and its effective date are posted on this page. Material changes are also announced inside the app.

Data protection officer: Jaemyeong Jin · contact@object.so · Object, 86 Sangni-ro, Buk-gu, Busan, Republic of Korea · Business registration 113-59-00420